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MF / FIELD REPORT / August 31, 2026

Get in Loser — August 2026

Project
Get in Loser
Published
August 31, 2026

The paint app grew an instrument.

The paint app grew an instrument.

Get in Loser is a personal, browser-based image editor forked from miniPaint. It runs entirely in the browser, uploads nothing, and has been steadily turning into something much stranger: part paint program, part pixel editor, part voxel tool, and now part musical instrument.

August was the month those pieces started colliding.

Pixel editing became a first-class workflow

Pixel mode now treats pixels like pixels instead of asking a conventional paint tool to pretend.

Brushes and erasers paint whole pixels, palettes can be loaded from JSON and edited directly, and palette changes can be applied back to the image with exact replacement. A much larger cleanup pass also removed one of the recurring irritations inherited from traditional image editors: most tools now rasterize layers automatically when they need to instead of stopping to ask you to do it first.

Selection, fill, blur, sharpen, desaturate, clone, effects, erasing, and other common tools all participate in the same workflow.

Then it became a voxel editor

The next step was to let a small image become an object.

Get in Loser now has a 16×16×24 voxel mode with slicing on all three axes and onion skinning between layers. Voxel data survives quicksave, and the editor can import and export MagicaVoxel .vox files.

The preview can rotate freely, resize, flip geometry horizontally or vertically, and show slices from the direction you are actually facing.

This is deliberately small and chunky. The goal is not to compete with a full 3D package. It is to make drawing a sprite, turning it into a tiny object, editing that object, and sending it somewhere else feel like one continuous task.

Background removal stopped being a button

Background removal was rebuilt as a matting pipeline rather than a one-shot effect. It now reasons about which region actually reaches the corners, includes edge feathering, and has a background eraser for explicitly telling the editor which area should disappear.

The background eraser also grew from a click tool into something you can scribble with.

The paint app grew an instrument

The strangest change landed at the end of the month.

SoundGraph instruments now live inside Get in Loser. There is a Sound panel, a piano roll, a playable keyboard, a playhead, lit keys, and a top-bar sound toggle.

And because this is Get in Loser, the canvas does not behave itself while you play.

It starts tilted at −47°, and every bar leans it farther.

This is the first real crossover between Get in Loser and SoundGraph, and probably not the last.

Smaller things that mattered

  • Sidebar panels can be pinned and resized.
  • Middle-mouse drag pans the image.
  • Layers are easier to rename and manage.
  • Dark mode was pushed through the remaining hard-coded UI.
  • Atkinson Hyperlegible is now the self-hosted interface font.
  • Feedback can be sent from inside the app.
  • Production builds now ship from the actual current source instead of a stale build artifact.

What this project is becoming

Get in Loser started as an opinionated fork of miniPaint.

It is turning into a place where pixels, voxels, and sound can occupy the same workflow without requiring a heavyweight creative suite or sending your work to a server.

That is a much more interesting direction than simply making another image editor.


For the exhaustive implementation history, see the project changelog in the repository.